Xudifsd Rational life

Cope with high latency caused by fork(2)

In normal applications, we won’t care much about latency caused by non-IO system calls, because they’re usually very fast, and this is more true for fork(2), since fork(2) in Linux is much more lightweight than most other OSs.

But we met this very problem. The application we’re talking about is master node server for distributed cluster, we need to fork to make checkpoint of our internal data structures, the checkpoint can speed up recovery phase if server is down and up again. Because the scale of cluster is very large, application in master node will consume a lot of memory, in our production cluster, we have 200+G memory machine, and the application consumed almost 200G of memory, this will causes the fork(2) exhibit high latency, almost 10s as we observe, this has also been documented by redis.

Linux deployed copy-on-write in fork(2), but it still needs to copy page table, for 200G memory, it constituted by 200G/4K == 50M pages, and since 1 page can have 4K/8 == 512 PTEs, so PTEs alone occupied 50M/512 == 100K pages, that’s 400M of memory, and kernel is not just copying that 400M of memory, it also needs to do some bookkeeping.

Alought Linux introduced lazy copy of page table in 2.6.14, but this laziness only works for pages backed by file, which is not applicable in our cases.

Because fork(2) will also causes other threads pause during the call. This latency is unacceptable for some threads, especially for those are sensible to time, for example, threads that are responsible for sending/receiving heartbeat.

If we don’t sending or responding heartbeat for a long time, other nodes will think we’re down, and if this server is primary master, quorum may run next election to elect a new primary. To make it worse, the number of ‘running’ server may be less than quorum, this will makes server completely not responding during that time.

Luckily enough, we only do checkpoint in secondary master, instead of primary master, so we don’t need to deal with election problem. But since we usually have only 3 masters, we need to make sure there’re always 2 masters are responding, otherwise the server will not responding.

Previously we workaround this by making heartbeat missing tolerant time longer than latency caused by these time consuming operations, but this will also makes failing node detecting much slower. Also we need to make sure 2 secondary masters are not doing fork(2) at the same time. Currently we notify the thread that we’re going to have a long time pause before we actually call fork(2), and notify it again after call, and in that thread, we pretend we received the heart beat just after the pause, but these’re all workaround, instead of real solution.

IMHO, this fragile to latency is the design fault. I’ve test that forking with 30G memory takes 1s, so if your application is targeting at that scale, you should take fork(2) latency seriously. For our case, I think we may setup a process that is only responsible for reading the log outputted by master on the same machine, and generating checkpoint periodically, but this may consume twice of memory, we can treat this as trading space for time. Or we can doing checkpoint for one data structure only at the time, this strategy will not consume that much of memory, but will makes data structures more complicated.

Well, I’m more and more convinced by

it’s important to estimate performance of a system design without actually having to build it.

To make this happend, programmer should be more experienced and more familiar with latency caused by normal operations. It’s still a long way for me to go.

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